Or if you’re really old-school, you can opt for the ‘Classic’ control scheme that perfectly mimics the original release’s button layout. Want to mix right analog stick aiming with a touch of gyro for finer control? You can do that, too. Prefer the motion aiming introduced in the Metroid Prime Trilogy port? There’s an option for that. While the new dual stick control scheme will suit newcomers versed in the best FPS games, Retro Studios has gone the extra mile to cater to all kinds of players. Creative controlĪnother huge aspect of Metroid Prime Remastered is its commitment to replicating pretty much every control option the game’s ever had. Be it Bayonetta 3 ’s tipsy framerate or Pokémon Scarlet and Violet ’s stark lack of detail, playing certain games has – perhaps wrongly – made me believe that the Switch was a little washed up.Īnd yet here comes Metroid Prime Remastered, showing that in the hands of a capable dev, this is a console very much still capable of incredible things.Īs I explore the sufferingly hot climes of Magmoor Caverns, dusty Chozo Ruins, and the ice-cold Phendrana Drifts I experience no performance drops, despite being so much more immersive and detailed than they were back in the Gamecube days. The Switch’s aging Tegra X1 processor holds back many of the best Nintendo Switch games when it comes to performance. Looking up toward the sky, the heavy rainfall dripping onto Samus’ visor, there was just one thought in my head: “I can’t believe this is running on Switch.” And at a locked 60fps, no less. Metroid Prime Remastered shows that in the hands of a capable dev, this is a console very much still capable of incredible things
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